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Centaur Warchief

Bradwarden

Gifted with a tremendous body and an ever-growing fortitude, Bradwarden's courage is only matched by the size of his heart. Prophesied as a savior by the oracles of his tribe, Bradwarden is the living token of the allegiance of the centaurs to the Sentinel. He swings his axe with massive force, sometimes even hurting himself when doing so. The ground trembles every time he slams his hoof and his reflexes are impossible to surpass; allowing him to retaliate just after being attacked. Bradwarden is decided to fulfill his destiny, and he knows that the upcoming battle will become his ultimate challenge.

Centaur WarchiefCentaur Warchief Stats

Damage: 55 - 57
Armor: 3.1
Movespeed: 305
Attack Range: 128 (Melee)


Skills




Hoof Stomp
Hoof Stomp Slams the ground, stunning and damaging nearby enemy land units.


Ability Type: Active
Targeting Type: Instant
Ability Hotkey: F


Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects
1 85 13 N/A 315 2 seconds Enemy units Deals 100 damage and stuns
2 100 13 N/A 315 2.25 seconds Enemy units Deals 150 damage and stuns
3 115 13 N/A 315 2.5 seconds Enemy units Deals 200 damage and stuns
4 130 13 N/A 315 2.75 seconds Enemy units Deals 250 damage and stuns


*Notes
- Damage type: magic




Double Edge
Double Edge The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy units around the target.


Ability Type: Active
Targeting Type: Unit
Ability Hotkey: D


Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects
1 0 8 150 190 N/A Enemy units Deals 175 Damage and ministuns the primary target
2 0 8 150 190 N/A Enemy units Deals 250 Damage and ministuns the primary target
3 0 8 150 190 N/A Enemy units Deals 325 Damage and ministuns the primary target
4 0 8 150 190 N/A Enemy units Deals 400 Damage and ministuns the primary target


*Notes
- Damage type: magic (both on the target and the Warchief)
- Centaur Warchief cannot kill himself with this skill.
- Double Edge interrupts channeling spells and items.




Return
Return The Centaur Warchief immediately counters every attack against him with a swift strike.


Ability Type: Passive
Targeting Type: N/A
Ability Hotkey: R


Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects
1 N/A N/A N/A N/A N/A Enemy units and structures Returns 16 + 26% of Centaur's Strength as damage
2 N/A N/A N/A N/A N/A Enemy units and structures Returns 18 + 34% of Centaur's Strength as damage
3 N/A N/A N/A N/A N/A Enemy units and structures Returns 20 + 42% of Centaur's Strength as damage
4 N/A N/A N/A N/A N/A Enemy units and structures Returns 22 + 50% of Centaur's Strength as damage


*Notes
- Damage type: physical
- Return causes damage when the enemy begins an attack, not when their attack hits.
- This ability damages anything that attacks the Warchief, including towers.




Stampede
Stampede Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.


Ability Type: Active
Targeting Type: Instant
Ability Hotkey: T


Level Mana Cost Cooldown Casting range Area of Effect Duration Allowed Targets Effects
1 80 120 N/A Global*/105** 3.75 Allied heroes/Enemy units Maximum movespeed, no collision*/1xSTR damage, 1.25 sec stun**
2 80 90 N/A Global*/106** 3.75 Allied heroes/Enemy units Maximum movespeed, no collision*/2xSTR damage, 1.25 sec stun**
3 80 60 N/A Global*/105** 3.75 Allied heroes/Enemy units Maximum movespeed, no collision*/3xSTR damage, 1.25 sec stun**


*Notes
- (*) Allied heroes
- (**) Enemy units
- Does not affect magic immune enemies
- RUMBLERUMBLERUMBLE